namespace
SolidSolid objects.
Classes
- class AmmoBarrel
- Ammo barrel.
- class AmmoCrate
- Ammo crate.
- class BarrelContainer
- Barrel container.
- class Bridge
- Bridge.
- class CrateContainer
- Crate container.
- class GemBarrel
- Gem barrel.
- class GemCrate
- Gem crate.
- class GenericContainer
- Base class of an item container.
- class MovingPlatform
- Moving platform.
- class PinballBumper
- Pinball bumper.
- class PinballPaddle
- Pinball paddle.
- class Pole
- Pole.
- class PowerUpMorphMonitor
- Power-up morph monitor.
- class PowerUpShieldMonitor
- Power-up shield monitor.
- class PowerUpWeaponMonitor
- Power-up weapon monitor.
- class PushableBox
- Pushable box.
- class SpikeBall
- Spike ball.
- class TriggerCrate
- Trigger crate.
Enums
- enum class TriggerCrateState { Off, On, Toggle }
- State of TriggerCrate.
Enum documentation
enum class Jazz2:: Actors:: Solid:: TriggerCrateState
#include <Jazz2/Actors/Solid/TriggerCrate.h>
State of TriggerCrate.