namespace
SolidSolid objects.
Classes
- class AmmoBarrel
- class AmmoCrate
- class BarrelContainer
- class Bridge
- class CrateContainer
- class GemBarrel
- class GemCrate
- class GenericContainer
- Base class of an item container.
- class MovingPlatform
- class PinballBumper
- class PinballPaddle
- class Pole
- class PowerUpMorphMonitor
- class PowerUpShieldMonitor
- class PowerUpWeaponMonitor
- class PushableBox
- class SpikeBall
- class TriggerCrate
Enums
- enum class TriggerCrateState { Off, On, Toggle }
Enum documentation
enum class Jazz2:: Actors:: Solid:: TriggerCrateState
#include <Jazz2/Actors/Solid/TriggerCrate.h>