class
#include <Jazz2/Actors/Solid/PushableBox.h>
PushableBox
Base classes
- class Jazz2::Actors::SolidObjectBase
- Base class of a (pushable) solid object.
Public static functions
- static void Preload(const ActorActivationDetails& details)
Constructors, destructors, conversion operators
Public functions
-
auto OnHandleCollision(std::
shared_ptr<ActorBase> other) -> bool override - Called when the object collides with another object.
Protected functions
- auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
- Called when the object is created and activated.
- auto GetIceShrapnelScale() const -> float override
- Returns scale of ice shrapnels.