Jazz2::Actors::Solid::GemCrate class

Base classes

class GenericContainer
Base class of an item container.

Public static functions

static void Preload(const ActorActivationDetails& details)

Constructors, destructors, conversion operators

GemCrate()

Public functions

auto OnHandleCollision(std::shared_ptr<ActorBase> other) -> bool override
Called when the object collides with another object.

Protected functions

auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
Called when the object is created and activated.
auto OnPerish(ActorBase* collider) -> bool override
Called when the object has no health left and should perish.