RotationAffector class
#include <nCine/Graphics/ParticleAffectors.h>
Affector that animates the rotation of a particle.
Linearly interpolates an angle offset between consecutive RotationStep entries; the offset is added to the particle's starting rotation.
Base classes
- class ParticleAffector
- Base class for all particle affectors.
Public types
- struct RotationStep
- An angle offset keyed to a normalized particle age.
Constructors, destructors, conversion operators
- RotationAffector()
- RotationAffector(RotationAffector&&) defaulted
- Default move constructor.
- RotationAffector(const RotationAffector& other) protected defaulted
- Protected default copy constructor used to clone objects.
Public functions
- auto operator=(RotationAffector&&) -> RotationAffector& defaulted
- Default move assignment operator.
- auto clone() const -> RotationAffector
- Returns a copy of this object.
- void affect(Particle* particle, float normalizedAge) override
- Affects a property of the specified particle using a precomputed normalized age.
- void addRotationStep(float age, float angle)
- Appends a rotation step at the specified age.
- auto steps() -> SmallVectorImpl<RotationStep>&
- Returns the array of rotation steps.
- auto steps() const -> const SmallVectorImpl<RotationStep>&
- Returns the array of rotation steps (read-only).
Function documentation
void nCine:: RotationAffector:: addRotationStep(float age,
float angle)
Appends a rotation step at the specified age.
Steps must be added in ascending age order; an out-of-order step is rejected with a warning.