ParticleAffectors.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
Classes
- class nCine::ParticleAffector
- Base class for all particle affectors.
- class nCine::ColorAffector
- Affector that animates the color of a particle.
- struct nCine::ColorAffector::ColorStep
- A color keyed to a normalized particle age.
- class nCine::SizeAffector
- Affector that animates the scale of a particle.
- struct nCine::SizeAffector::SizeStep
- A scale factor keyed to a normalized particle age.
- class nCine::RotationAffector
- Affector that animates the rotation of a particle.
- struct nCine::RotationAffector::RotationStep
- An angle offset keyed to a normalized particle age.
- class nCine::PositionAffector
- Affector that animates the position of a particle.
- struct nCine::PositionAffector::PositionStep
- A position offset keyed to a normalized particle age.
- class nCine::VelocityAffector
- Affector that animates the velocity of a particle.
- struct nCine::VelocityAffector::VelocityStep
- A velocity offset keyed to a normalized particle age.
Variables
- const unsigned int StepsInitialSize
- Initial capacity reserved for the step array of each affector.