GsVertexArray class
Vertex array object stub of the GS backend (aliased as RHI::VertexArray).
The GS has no vertex-array state object to capture - a draw is a GIF packet built from scratch - so this only satisfies the contract alias with inert bind/label operations.
Public static functions
- static auto Unbind() -> bool
Constructors, destructors, conversion operators
- GsVertexArray() defaulted
- ~GsVertexArray() defaulted
- GsVertexArray(const GsVertexArray&) deleted
Public functions
- auto operator=(const GsVertexArray&) -> GsVertexArray& deleted
-
auto GetGLHandle() const -> std::
uint32_t - auto Bind() const -> bool
- void SetObjectLabel(StringView label)