nCine/Graphics/RHI/GS/GsVertexFormat.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::GS
PlayStation 2 fixed-function Graphics Synthesizer backend, selected by WITH_RHI_GS.

Classes

class nCine::RHI::GS::GsVertexFormat
Vertex layout description of the GS backend (aliased as RHI::VertexFormat).
class nCine::RHI::GS::GsVertexFormat::Attribute
A single vertex attribute within a vertex format.
class nCine::RHI::GS::GsVertexArray
Vertex array object stub of the GS backend (aliased as RHI::VertexArray).