class
#include <Jazz2/PreferencesCache.h>
PreferencesCache Provides access to a user preferences.
Public static variables
-
static std::
int32_t UnlimitedFps constexpr - Value of MaxFps that specifies unlimited frame rate.
-
static std::
int32_t UseVsync constexpr - Value of MaxFps that specifies the frame rate of the monitor being used.
- static bool FirstRun
- Whether the application is running for the first time.
- static bool IsStandalone
- Whether the application is running as progressive web app (PWA)
- static UnlockableEpisodes UnlockedEpisodes
- Currently unlocked episodes if compiled with
SHAREWARE_DEMO_ONLY
- static RescaleMode ActiveRescaleMode
- Active rescale mode.
- static bool EnableFullscreen
- Whether the application is running in fullscreen.
-
static std::
int32_t MaxFps - Maximum frace rate.
- static bool ShowPerformanceMetrics
- Whether performance metrics (FPS counter) are visible.
- static bool KeepAspectRatioInCinematics
- Whether cinematics should keep original aspect ratio.
- static bool ShowPlayerTrails
- Whether player trails are visible.
- static bool LowWaterQuality
- Whether low quality water effects are enabled.
- static bool UnalignedViewport
- Whether viewport should be unaligned.
- static bool PreferVerticalSplitscreen
- Whether vertical splitscreen is preferred.
- static bool PreferZoomOut
- Whether viewport zoom out is preferred.
- static bool BackgroundDithering
- Whether background dithering should be used.
- static bool EnableReforgedGameplay
- Whether reforged gameplay is enabled.
- static bool EnableReforgedHUD
- Whether reforged HUD is enabled.
- static bool EnableReforgedMainMenu
- Whether reforged main menu is enabled.
- static bool EnableLedgeClimb
- Whether ledge climbing is enabled.
- static WeaponWheelStyle WeaponWheel
- Current weapon wheel style.
- static bool EnableRgbLights
- Whether RGB light effects are enabled.
- static bool AllowUnsignedScripts
- Whether unsigned scripts can be loaded.
- static bool EnableDiscordIntegration
- Whether Discord integration is enabled.
- static bool TutorialCompleted
- Whether tutorial is completed.
- static bool ResumeOnStart
- Whether the last state should be resumed on start.
- static bool AllowCheats
- Whether cheats are enabled by user.
- static bool AllowCheatsLives
- Whether unlimited lives are enabled.
- static bool AllowCheatsUnlock
- Whether all episodes are unlocked.
- static EpisodeEndOverwriteMode OverwriteEpisodeEnd
- Whether the last progress is overwritten on the end of episode.
- static char Language
- Current language.
- static bool BypassCache
- Whether the cache should be bypassed.
- static float MasterVolume
- Master sound volume.
- static float SfxVolume
- SFX volume.
- static float MusicVolume
- Music volume.
- static bool ToggleRunAction
- Whether toggle Run action is enabled.
- static GamepadType GamepadButtonLabels
- Active gamepad button labels.
-
static std::
uint8_t GamepadRumble - Gamepad rumble intensity.
- static bool PlayStationExtendedSupport
- Whether PlayStation controller extended support is enabled.
- static bool UseNativeBackButton
- Whether native Back button should be used.
- static Vector2f TouchLeftPadding
- Touch controls left padding.
- static Vector2f TouchRightPadding
- Touch controls right padding.
Public static functions
- static void Initialize(const AppConfiguration& config)
- Initializes preferences cache from a given application configuration.
- static void Save()
- Serializes current preferences to file.
- static auto GetDirectory() -> StringView
- Returns directory path of the preferences file.
- static auto GetEpisodeEnd(StringView episodeName, bool createIfNotFound = false) -> EpisodeContinuationState*
- Returns information about episode completion.
- static auto GetEpisodeContinue(StringView episodeName, bool createIfNotFound = false) -> EpisodeContinuationStateWithLevel*
- Returns information about episode continuation.
- static void RemoveEpisodeContinue(StringView episodeName)
- Removes information about episode continuation (resets progress)
Variable documentation
static bool Jazz2:: PreferencesCache:: IsStandalone
Whether the application is running as progressive web app (PWA)
static bool Jazz2:: PreferencesCache:: UseNativeBackButton
Whether native Back button should be used.