class
BonusWarp
Base classes
- class Jazz2::Actors::ActorBase
- Base class of an object.
Public static functions
- static void Preload(const ActorActivationDetails& details)
Constructors, destructors, conversion operators
Public functions
- void Activate(Player* player)
- Activates the warp.
-
auto GetCost() const -> std::
uint16_t - Returns cost of the warp in coins.
Protected functions
- auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
- Called when the object is created and activated.
- void OnUpdateHitbox() override
- Called when the hitbox needs to be updated.