Jazz2::Actors::Collectibles::Stopwatch class

Base classes

class CollectibleBase
Base class of a collectible object.

Public static functions

static void Preload(const ActorActivationDetails& details)

Constructors, destructors, conversion operators

Stopwatch()

Protected functions

auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
Called when the object is created and activated.
void OnCollect(Player* player) override
Called when the collectible is collected.