GsFramebuffer class
Framebuffer stub of the GS backend (aliased as RHI::Framebuffer).
Provided only for the contract alias (the default-framebuffer rebinding some window backends use). The GS backend routes off-screen rendering through GsRenderTarget instead.
Public static functions
- static auto Unbind() -> bool
Constructors, destructors, conversion operators
- GsFramebuffer() defaulted
Public functions
-
auto GetGLHandle() const -> std::
uint32_t - auto Bind() const -> bool