nCine/Graphics/RHI/GS/GsRenderTarget.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::GS
PlayStation 2 fixed-function Graphics Synthesizer backend, selected by WITH_RHI_GS.

Classes

class nCine::RHI::GS::GsRenderbuffer
Renderbuffer stub of the GS backend (aliased as RHI::Renderbuffer).
class nCine::RHI::GS::GsFramebuffer
Framebuffer stub of the GS backend (aliased as RHI::Framebuffer).
class nCine::RHI::GS::GsRenderTarget
Off-screen render target of the GS backend (aliased as RHI::RenderTarget).