Jazz2::UI::Menu::UserProfileOptionsSection class

Base classes

template<class TItem>
class ScrollableMenuSection<UserProfileOptionsItem>
Simplifies creation of unified scrollable menu sections.

Constructors, destructors, conversion operators

UserProfileOptionsSection()
~UserProfileOptionsSection()

Public functions

void OnShow(IMenuContainer* root) override
Called when the section is shown.
void OnUpdate(float timeMult) override
Called when the section should be updated.
void OnDraw(Canvas* canvas) override
Called when the section should be drawn — the bottom background layer.
void OnDrawOverlay(Canvas* canvas) override
Called when the section should be drawn — the top overlay layer.
void OnKeyPressed(const nCine::KeyboardEvent& event) override
Called when a key is pressed.
void OnTextInput(const nCine::TextInputEvent& event) override
Called when a text input is detected.
auto GetNavigationFlags() const -> NavigationFlags override
Allows to override navigation behavior.

Protected functions

void OnHandleInput() override
Called when input should be handled.
void OnTouchEvent(const nCine::TouchEvent& event, Vector2i viewSize) override
Called when a touch event is triggered.
void OnTouchUp(std::int32_t newIndex, Vector2i viewSize, Vector2i touchPos) override
Called when a touch event is released.
void OnLayoutItem(Canvas* canvas, ListViewItem& item) override
Called when an item layout should be calculated.
void OnDrawItem(Canvas* canvas, ListViewItem& item, std::int32_t& charOffset, bool isSelected) override
Called when an item should be drawn.
void OnExecuteSelected() override
Called when the selected item should be executed.
void OnBackPressed() override
Called when back button is pressed.