class
UserProfileOptionsSection
Base classes
-
template<class TItem>class ScrollableMenuSection<UserProfileOptionsItem>
- Simplifies creation of unified scrollable menu sections.
Constructors, destructors, conversion operators
Public functions
- void OnShow(IMenuContainer* root) override
- Called when the section is shown.
- void OnUpdate(float timeMult) override
- Called when the section should be updated.
- void OnDraw(Canvas* canvas) override
- Called when the section should be drawn — the bottom background layer.
- void OnDrawOverlay(Canvas* canvas) override
- Called when the section should be drawn — the top overlay layer.
-
void OnKeyPressed(const nCine::
KeyboardEvent& event) override - Called when a key is pressed.
-
void OnTextInput(const nCine::
TextInputEvent& event) override - Called when a text input is detected.
- auto GetNavigationFlags() const -> NavigationFlags override
- Allows to override navigation behavior.
Protected functions
- void OnHandleInput() override
- Called when input should be handled.
-
void OnTouchEvent(const nCine::
TouchEvent& event, Vector2i viewSize) override - Called when a touch event is triggered.
-
void OnTouchUp(std::
int32_t newIndex, Vector2i viewSize, Vector2i touchPos) override - Called when a touch event is released.
- void OnLayoutItem(Canvas* canvas, ListViewItem& item) override
- Called when an item layout should be calculated.
-
void OnDrawItem(Canvas* canvas,
ListViewItem& item,
std::
int32_t& charOffset, bool isSelected) override - Called when an item should be drawn.
- void OnExecuteSelected() override
- Called when the selected item should be executed.
- void OnBackPressed() override
- Called when back button is pressed.