StartGameOptionsSection class
Start game options menu section.
Lets the player choose the number of local players, the characters, and the difficulty before starting the selected episode or level.
Base classes
- class MenuSection
- Base class of a menu section.
Constructors, destructors, conversion operators
- StartGameOptionsSection(StringView levelName, StringView previousEpisodeName)
- Creates a new instance.
Public functions
- void OnShow(IMenuContainer* root) override
- Called when the section is shown.
- void OnUpdate(float timeMult) override
- Called when the section should be updated.
- void OnDraw(Canvas* canvas) override
- Called when the section should be drawn — the bottom background layer.
- void OnDrawOverlay(Canvas* canvas) override
- Called when the section should be drawn — the top overlay layer.
-
void OnTouchEvent(const nCine::
TouchEvent& event, Vector2i viewSize) override - Called when a touch event is triggered.
Function documentation
Jazz2:: UI:: Menu:: StartGameOptionsSection:: StartGameOptionsSection(StringView levelName,
StringView previousEpisodeName)
Creates a new instance.
| Parameters | |
|---|---|
| levelName | Level to start |
| previousEpisodeName | Name of the episode the level belongs to |