Jazz2::UI::Menu::StartGameOptionsSection class

Base classes

class MenuSection
Base class of a menu section.

Constructors, destructors, conversion operators

StartGameOptionsSection(const StringView episodeName, const StringView levelName, const StringView previousEpisodeName)

Public functions

void OnShow(IMenuContainer* root) override
Called when the section is shown.
void OnUpdate(float timeMult) override
Called when the section should be updated.
void OnDraw(Canvas* canvas) override
Called when the section should be drawn — the bottom background layer.
void OnDrawOverlay(Canvas* canvas) override
Called when the section should be drawn — the top overlay layer.
void OnTouchEvent(const nCine::TouchEvent& event, Vector2i viewSize) override
Called when a touch event is triggered.