Jazz2::Actors::PlayerCorpse class

Represents a dead corpse of a player.

The leftover body of a defeated player that remains in the level as decoration after the player dies.

Base classes

class ActorBase
Base class of an object.

Constructors, destructors, conversion operators

PlayerCorpse()
Creates a new instance.
~PlayerCorpse()

Protected functions

auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
Called when the object is created and activated.