Jazz2::Actors::Multiplayer::LocalPlayerOnServer class

Local player in online session.

Base classes

class PlayerOnServer
Player on the server in online session.

Constructors, destructors, conversion operators

LocalPlayerOnServer(std::shared_ptr<PeerDescriptor> peerDesc)

Protected functions

void SetCurrentWeapon(WeaponType weaponType, SetCurrentWeaponReason reason) override
Sets current weapon.
void EmitWeaponFlare() override
Emits weapon flare.