Jazz2::Actors::Multiplayer::PlayerOnServer class

Player in online session.

Base classes

class Jazz2::Actors::Player
Represents a controllable player.

Derived classes

class LocalPlayerOnServer
Local player in online session.
class RemotePlayerOnServer
Remote player in online session.

Constructors, destructors, conversion operators

PlayerOnServer()

Public functions

auto OnHandleCollision(std::shared_ptr<ActorBase> other) -> bool override
Called when the object collides with another object.
auto GetTeamId() const -> std::uint8_t
Returns team ID.
void SetTeamId(std::uint8_t value)
Sets team ID.