Flag class
#include <Jazz2/Actors/Multiplayer/Flag.h>
Capture The Flag flag/base marker.
Purely visual actor used in Jazz2::
Base classes
- class Jazz2::Actors::ActorBase
- Base class of an object.
Public static functions
- static void Preload(const ActorActivationDetails& details)
- Preloads all assets required by this actor.
Constructors, destructors, conversion operators
- Flag()
Public functions
-
auto GetTeam() const -> std::
uint8_t - Returns the team this flag belongs to.
Protected functions
- auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
- Called when the object is created and activated.