Jazz2::Actors::Lighting::PulsatingRadialLight class

Base classes

class Jazz2::Actors::ActorBase
Base class of an object.

Public static functions

static void Preload(const ActorActivationDetails& details)

Constructors, destructors, conversion operators

PulsatingRadialLight()

Protected functions

auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
Called when the object is created and activated.
void OnUpdate(float timeMult) override
Called every frame to update the object state.
void OnEmitLights(SmallVectorImpl<LightEmitter>& lights) override
Called when emitting lights.