Jazz2::Actors::Environment::IceBlock class

Base classes

class Jazz2::Actors::ActorBase
Base class of an object.

Public static functions

static void Preload(const ActorActivationDetails& details)

Constructors, destructors, conversion operators

IceBlock()

Public functions

void ResetTimeLeft()

Protected functions

auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
Called when the object is created and activated.
void OnUpdate(float timeMult) override
Called every frame to update the object state.