class
IceBlock
Base classes
- class Jazz2::Actors::ActorBase
- Base class of an object.
Public static functions
- static void Preload(const ActorActivationDetails& details)
Constructors, destructors, conversion operators
- IceBlock()
Public functions
- void ResetTimeLeft()
Protected functions
- auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
- Called when the object is created and activated.
- void OnUpdate(float timeMult) override
- Called every frame to update the object state.