Jazz2::Actors::Environment::EndOfLevel class

End of level sign.

The level-exit sign post. When the player reaches and touches it, the level is completed and the game proceeds to the next stage according to the configured exit type.

Base classes

class Jazz2::Actors::ActorBase
Base class of an object.

Public static functions

static void Preload(const ActorActivationDetails& details)
Preloads all assets required by this actor.

Constructors, destructors, conversion operators

EndOfLevel()
Creates a new instance.

Protected functions

auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
Called when the object is created and activated.
void OnUpdateHitbox() override
Called when the hitbox needs to be updated.