Jazz2::Actors::Collectibles::CoinCollectible class

Coin (collectible).

Silver and gold coins from JJ2, worth one and five coins respectively. Coins accumulate in the player's coin total (separate from the gem/score total) and are spent at bonus warps to access secret areas. Awards points on pickup.

Base classes

class CollectibleBase
Base class of a collectible object.

Public static functions

static void Preload(const ActorActivationDetails& details)
Preloads all assets required by this actor.

Constructors, destructors, conversion operators

CoinCollectible()
Creates a new instance.

Protected functions

auto OnActivatedAsync(const ActorActivationDetails& details) -> Task<bool> override
Called when the object is created and activated.
void OnCollect(Player* player) override
Called when the collectible is collected.