nCine/Graphics/RenderResources.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.

Classes

class nCine::RenderResources
Creates and handles application common OpenGL rendering resources.
struct nCine::RenderResources::VertexFormatPos2
Vertex format structure for vertices with positions only.
struct nCine::RenderResources::VertexFormatPos2Tex2
Vertex format structure for vertices with positions and texture coordinates.
struct nCine::RenderResources::VertexFormatPos2Index
Vertex format structure for vertices with positions and draw indices.
struct nCine::RenderResources::VertexFormatPos2Tex2Index
Vertex format structure for vertices with positions, texture coordinates and draw indices.
struct nCine::RenderResources::CameraUniformData

Defines

#define NCINE_INCLUDE_OPENGL