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nCine::IGfxDevice::WindowMode struct
#include <nCine/Graphics/IGfxDevice.h>

A structure used to initialize window properties.

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public variables

Constructors, destructors, conversion operators

WindowMode()
WindowMode(std::int32_t w, std::int32_t h, std::int32_t posX, std::int32_t posY, bool fullscreen, bool resizable, bool windowScaling)

Public variables

std::int32_t width
std::int32_t height
std::int32_t windowPositionX
std::int32_t windowPositionY
bool isFullscreen
bool isResizable
bool hasWindowScaling
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