IGfxDevice.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
Classes
- class nCine::IGfxDevice
- Represents the interface to the graphics device where everything is rendered.
- struct nCine::IGfxDevice::WindowMode
- Initial properties of the application window.
- struct nCine::IGfxDevice::VideoMode
- Video mode supported by a monitor.
- struct nCine::IGfxDevice::Monitor
- Connected monitor.
- struct nCine::IGfxDevice::GLContextInfo
- Attributes used to create an OpenGL context.