file
IGfxDevice.h
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
Classes
- class nCine::IGfxDevice
- Represents the interface to the graphics device where everything is rendered.
- struct nCine::IGfxDevice::WindowMode
- A structure used to initialize window properties.
- struct nCine::IGfxDevice::VideoMode
- A structure representing a video mode supported by a monitor.
- struct nCine::IGfxDevice::Monitor
- A structure representing a connected monitor.
- struct nCine::IGfxDevice::GLContextInfo
- Contains the attributes to create an OpenGL context.