nCine/Graphics/IGfxDevice.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.

Classes

class nCine::IGfxDevice
Represents the interface to the graphics device where everything is rendered.
struct nCine::IGfxDevice::WindowMode
A structure used to initialize window properties.
struct nCine::IGfxDevice::VideoMode
A structure representing a video mode supported by a monitor.
struct nCine::IGfxDevice::Monitor
A structure representing a connected monitor.
struct nCine::IGfxDevice::GLContextInfo
Contains the attributes to create an OpenGL context.