struct
#include <nCine/Application.h>
RenderingSettings Rendering settings that can be changed at run-time.
Constructors, destructors, conversion operators
Public variables
- bool batchingEnabled
true
if batching is enabled- bool batchingWithIndices
true
if using indices for vertex batching- bool cullingEnabled
true
if node culling is enabled- unsigned int minBatchSize
- Minimum size for a batch to be collected.
- unsigned int maxBatchSize
- Maximum size for a batch before a forced split.