Application.h file
Class nCine::
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
Classes
- class nCine::Application
- Base class for the main entry point of an nCine application.
- struct nCine::Application::RenderingSettings
- Rendering settings that can be changed at run-time.
- struct nCine::Application::GuiSettings
- GUI settings (for ImGui) that can be changed at run-time.
Typedefs
-
using CreateAppEventHandlerDelegate = std::
unique_ptr<IAppEventHandler>(*)() - Delegate that creates an instance of IAppEventHandler.
Functions
- auto theApplication() -> Application&
- Returns the application instance.