struct
#include <Jazz2/Multiplayer/Peer.h>
Peer Remote peer.
Constructors, destructors, conversion operators
-
Peer(std::
nullptr_t = nullptr) - operator bool() const explicit
Public functions
- auto operator==(const Peer& other) const -> bool
- auto operator!=(const Peer& other) const -> bool
- auto IsValid() const -> bool
- Returns
true
if the peer is valid.