struct
#include <Jazz2/Collisions/DynamicTree.h>
TreeNode Node in the dynamic tree.
The client does not interact with this directly.
Public functions
- auto IsLeaf() const -> bool
Public variables
- AABBf Aabb
- Enlarged AABB.
- void* UserData
-
std::
int32_t Parent -
std::
int32_t Next -
union Jazz2::
Collisions:: TreeNode None -
std::
int32_t Child1 -
std::
int32_t Child2 -
std::
int32_t Height - bool Moved