ScreenViewport class
#include <nCine/Graphics/ScreenViewport.h>
Viewport that renders directly to the screen.
The final viewport in the chain, drawing to the default framebuffer instead of a texture. It is created and driven by Application, which resizes it to follow the window.
Base classes
- class Viewport
- Render target with its own scene root, camera and render queue.
Constructors, destructors, conversion operators
- ScreenViewport()
- Creates the screen viewport.
- ScreenViewport(const ScreenViewport&) deleted
Public functions
- auto operator=(const ScreenViewport&) -> ScreenViewport& deleted
-
void Resize(std::
int32_t width, std:: int32_t height) - Changes the size, viewport rectangle and projection matrix of the screen viewport.