nCine::GLVertexArrayObject class

Handles OpenGL vertex array object.

Public static functions

static auto Unbind() -> bool

Constructors, destructors, conversion operators

GLVertexArrayObject()
~GLVertexArrayObject()
GLVertexArrayObject(const GLVertexArrayObject&) deleted

Public functions

auto operator=(const GLVertexArrayObject&) -> GLVertexArrayObject& deleted
auto GetGLHandle() const -> GLuint
auto Bind() const -> bool
void SetObjectLabel(StringView label)