Jazz² Resurrection | API Docs
  1. Pages
  2. Namespaces
  1. Classes
  2. Files

nCine::GLVertexArrayObject class
#include <nCine/Graphics/GL/GLVertexArrayObject.h>

Handles OpenGL vertex array object.

Contents

  • Reference
    • Public static functions
    • Constructors, destructors, conversion operators
    • Public functions

Public static functions

static auto Unbind() -> bool

Constructors, destructors, conversion operators

GLVertexArrayObject()
~GLVertexArrayObject()
GLVertexArrayObject(const GLVertexArrayObject&) deleted

Public functions

auto operator=(const GLVertexArrayObject&) -> GLVertexArrayObject& deleted
auto GetGLHandle() const -> GLuint
auto Bind() const -> bool
void SetObjectLabel(const char* label)
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.
Maybe try a full-text search with external engine?

    Jazz² Resurrection API Docs. Created with Doxygen 1.13.2 and m.css.