class
#include <nCine/Graphics/GL/GLRenderbuffer.h>
GLRenderbuffer Handles OpenGL renderbuffer objects.
Public static functions
- static auto unbind() -> bool
Constructors, destructors, conversion operators
- GLRenderbuffer(GLenum internalFormat, GLsizei width, GLsizei height)
- ~GLRenderbuffer()
Public functions
- auto glHandle() const -> GLuint
- void setAttachment(GLenum attachment)
- auto attachment() const -> GLenum
- auto bind() const -> bool
- void setObjectLabel(const char* label)