class
#include <nCine/Graphics/GL/GLRenderbuffer.h>
GLRenderbuffer Handles OpenGL renderbuffer objects.
Public static functions
- static auto Unbind() -> bool
Constructors, destructors, conversion operators
- GLRenderbuffer(GLenum internalFormat, GLsizei width, GLsizei height)
- ~GLRenderbuffer()
- GLRenderbuffer(const GLRenderbuffer&) deleted
Public functions
- auto operator=(const GLRenderbuffer&) -> GLRenderbuffer& deleted
- auto GetGLHandle() const -> GLuint
- void SetAttachment(GLenum attachment)
- auto GetAttachment() const -> GLenum
- auto Bind() const -> bool
- void SetObjectLabel(const char* label)