class
#include <nCine/Audio/AudioLoaderWav.h>
AudioLoaderWav WAVE audio loader.
Base classes
- class IAudioLoader
- Audio loader interface.
Public static variables
-
static const std::
uint32_t HeaderSize
Constructors, destructors, conversion operators
-
AudioLoaderWav(std::
unique_ptr<Death:: IO:: Stream> fileHandle) explicit - AudioLoaderWav(const AudioLoaderWav&) deleted
Public functions
- auto operator=(const AudioLoaderWav&) -> AudioLoaderWav& deleted
-
auto createReader() -> std::
unique_ptr<IAudioReader> override - Returns the proper audio reader according to the loader instance.