Jazz2::UI::Multiplayer::MpInGameCanvasLayer class

In-game canvas on sprite layer for multiplayer.

Base classes

class Jazz2::UI::Canvas
Canvas.

Constructors, destructors, conversion operators

MpInGameCanvasLayer(Jazz2::Multiplayer::MpLevelHandler* levelHandler)

Public functions

auto OnDraw(RenderQueue& renderQueue) -> bool override
Called when the object needs to be drawn.