class
MpInGameCanvasLayerIn-game canvas on sprite layer for multiplayer.
Base classes
- class Jazz2::UI::Canvas
- Canvas.
Constructors, destructors, conversion operators
-
MpInGameCanvasLayer(Jazz2::
Multiplayer:: MpLevelHandler* levelHandler)
Public functions
- auto OnDraw(RenderQueue& renderQueue) -> bool override
- Called when the object needs to be drawn.