TouchControlsOptionsSection class
Touch controls options menu section.
Lets the player configure the on-screen touch controls layout by dragging, resizing, and re-anchoring the individual buttons in a live preview.
Base classes
- class MenuSection
- Base class of a menu section.
Constructors, destructors, conversion operators
- TouchControlsOptionsSection()
- Creates a new instance.
- ~TouchControlsOptionsSection()
Public functions
- void OnUpdate(float timeMult) override
- Called when the section should be updated.
- void OnDraw(Canvas* canvas) override
- Called when the section should be drawn — the bottom background layer.
-
void OnTouchEvent(const nCine::
TouchEvent& event, Vector2i viewSize) override - Called when a touch event is triggered.