LanguageSelectSection class
Language selection menu section.
Lists the available interface languages found in the content and cache directories and lets the player choose one.
Base classes
-
template<class TItem>class ScrollableMenuSection<LanguageData>
- Simplifies creation of unified scrollable menu sections.
Constructors, destructors, conversion operators
- LanguageSelectSection()
- Creates a new instance.
Public functions
Protected functions
- void OnExecuteSelected() override
- Called when the selected item should be executed.
-
void OnDrawItem(Canvas* canvas,
ListViewItem& item,
std::
int32_t& charOffset, bool isSelected) override - Called when an item should be drawn.