Jazz2::UI::Menu::InputDiagnosticsSection class

Input diagnostics menu section.

Shows live diagnostics for the connected input devices, displaying the current button and axis states of each mapped gamepad.

Base classes

class MenuSection
Base class of a menu section.

Constructors, destructors, conversion operators

InputDiagnosticsSection()
Creates a new instance.

Public functions

void OnShow(IMenuContainer* root) override
Called when the section is shown.
void OnUpdate(float timeMult) override
Called when the section should be updated.
void OnDraw(Canvas* canvas) override
Called when the section should be drawn — the bottom background layer.
void OnTouchEvent(const nCine::TouchEvent& event, Vector2i viewSize) override
Called when a touch event is triggered.
auto GetNavigationFlags() const -> NavigationFlags override
Allows to override navigation behavior.