class
jjANIMSET
Public static functions
-
static auto get_jjAnimSets(std::
uint32_t index) -> jjANIMSET*
Constructors, destructors, conversion operators
-
jjANIMSET(std::
uint32_t index) - ~jjANIMSET()
Public functions
- void AddRef()
- void Release()
-
auto convertAnimSetToUint() -> std::
uint32_t -
auto load(std::
uint32_t fileSetID, const String& filename, int32_t firstAnimToOverwrite, int32_t firstFrameToOverwrite) -> jjANIMSET* - auto allocate(const CScriptArray& frameCounts) -> jjANIMSET*