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Jazz2::Scripting::Legacy::jjPIXELMAP class
#include <Jazz2/Scripting/JJ2PlusDefinitions.h>

Contents

  • Reference
    • Public static functions
    • Constructors, destructors, conversion operators
    • Public functions
    • Public variables

Public static functions

static auto CreateFromTile() -> jjPIXELMAP*
static auto CreateFromSize(std::uint32_t width, std::uint32_t height) -> jjPIXELMAP*
static auto CreateFromFrame(const jjANIMFRAME* animFrame) -> jjPIXELMAP*
static auto CreateFromLayer(std::uint32_t left, std::uint32_t top, std::uint32_t width, std::uint32_t height, std::uint32_t layer) -> jjPIXELMAP*
static auto CreateFromLayerObject(std::uint32_t left, std::uint32_t top, std::uint32_t width, std::uint32_t height, const jjLAYER* layer) -> jjPIXELMAP*
static auto CreateFromTexture(std::uint32_t animFrame) -> jjPIXELMAP*
static auto CreateFromFilename(const String& filename, const jjPAL* palette, std::uint8_t threshold) -> jjPIXELMAP*

Constructors, destructors, conversion operators

jjPIXELMAP()
~jjPIXELMAP()

Public functions

void AddRef()
void Release()
auto operator=(const jjPIXELMAP& o) -> jjPIXELMAP&
auto GetPixel(std::uint32_t x, std::uint32_t y) -> std::uint8_t
auto saveToTile(std::uint16_t tileID, bool hFlip) const -> bool
auto saveToFrame(jjANIMFRAME* frame) const -> bool
auto saveToFile(const String& filename, const jjPAL& palette) const -> bool

Public variables

std::uint32_t width
std::uint32_t height
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