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Jazz2::Scripting::Legacy::jjANIMSET class
#include <Jazz2/Scripting/JJ2PlusDefinitions.h>

Contents

  • Reference
    • Public static functions
    • Constructors, destructors, conversion operators
    • Public functions

Public static functions

static auto get_jjAnimSets(std::uint32_t index) -> jjANIMSET*

Constructors, destructors, conversion operators

jjANIMSET(std::uint32_t index)
~jjANIMSET()

Public functions

void AddRef()
void Release()
auto convertAnimSetToUint() -> std::uint32_t
auto load(std::uint32_t fileSetID, const String& filename, int32_t firstAnimToOverwrite, int32_t firstFrameToOverwrite) -> jjANIMSET*
auto allocate(const CScriptArray& frameCounts) -> jjANIMSET*
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