Jazz2::Scripting::Legacy::jjANIMSET class

Public static functions

static auto get_jjAnimSets(std::uint32_t index) -> jjANIMSET*

Constructors, destructors, conversion operators

jjANIMSET(std::uint32_t index)
~jjANIMSET()

Public functions

void AddRef()
void Release()
auto convertAnimSetToUint() -> std::uint32_t
auto load(std::uint32_t fileSetID, const String& filename, int32_t firstAnimToOverwrite, int32_t firstFrameToOverwrite) -> jjANIMSET*
auto allocate(const CScriptArray& frameCounts) -> jjANIMSET*