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Jazz2::Scripting::Legacy::jjANIMATION class
#include <Jazz2/Scripting/JJ2PlusDefinitions.h>

Contents

  • Reference
    • Public static functions
    • Constructors, destructors, conversion operators
    • Public functions
    • Public variables

Public static functions

static auto get_jjAnimations(std::uint32_t index) -> jjANIMATION*

Constructors, destructors, conversion operators

jjANIMATION(std::uint32_t index)
~jjANIMATION()

Public functions

void AddRef()
void Release()
auto operator=(const jjANIMATION& o) -> jjANIMATION&
auto save(const String& filename, const jjPAL& palette) const -> bool
auto load(const String& filename, std::int32_t hotSpotX, std::int32_t hotSpotY, std::int32_t coldSpotYOffset, std::int32_t firstFrameToOverwrite) -> bool
auto get_firstFrame() const -> std::uint32_t
auto set_firstFrame(std::uint32_t index) const -> std::uint32_t
auto getAnimFirstFrame() -> std::uint32_t

Public variables

std::uint16_t frameCount
std::int16_t fps
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