ServerDiscovery class
Allows to monitor publicly-listed running servers for server listing.
Runs on a background thread in one of two roles: when given a NetworkManager it advertises the local server, answering UDP multicast discovery requests on the LAN and publishing the server to the public list; when given an IServerObserver it sends discovery requests and downloads the public list, reporting each discovered server back to the observer.
Constructors, destructors, conversion operators
- ServerDiscovery(NetworkManager* server)
- Creates an instance to advertise a running local server.
- ServerDiscovery(IServerObserver* observer)
- Creates an instance to observe remote servers.
- ~ServerDiscovery()
Public functions
-
void SetStatusProvider(std::
weak_ptr<IServerStatusProvider> statusProvider) - Sets status provider.
Constants
-
static std::
uint16_t DiscoveryPort constexpr - UDP port for server discovery broadcast.
-
static std::
int32_t UniqueIdentifierLength constexpr - Length of server unique identifier.