Tinted.h file
Namespaces
- namespace Jazz2
- Root namespace of Jazz² Resurrection.
- namespace Jazz2::ShadersGen
Variables
-
ShaderCompiler::
Uniform Tinted_Uniforms constexpr -
ShaderCompiler::
BlockMember Tinted_Block0_Members constexpr -
ShaderCompiler::
UniformBlock Tinted_Blocks constexpr -
ShaderCompiler::
TextureBinding Tinted_Textures constexpr -
ShaderCompiler::
Uniform Tinted_USE_PALETTE_Uniforms constexpr -
ShaderCompiler::
BlockMember Tinted_USE_PALETTE_Block0_Members constexpr -
ShaderCompiler::
UniformBlock Tinted_USE_PALETTE_Blocks constexpr -
ShaderCompiler::
TextureBinding Tinted_USE_PALETTE_Textures constexpr -
ShaderCompiler::
ProgramVariant Tinted_Variants constexpr -
ShaderCompiler::
Program Tinted constexpr -
ShaderCompiler::
Uniform BatchedTinted_Uniforms constexpr -
ShaderCompiler::
BlockMember BatchedTinted_Block0_Members constexpr -
ShaderCompiler::
UniformBlock BatchedTinted_Blocks constexpr -
ShaderCompiler::
TextureBinding BatchedTinted_Textures constexpr -
ShaderCompiler::
Uniform BatchedTinted_USE_PALETTE_Uniforms constexpr -
ShaderCompiler::
BlockMember BatchedTinted_USE_PALETTE_Block0_Members constexpr -
ShaderCompiler::
UniformBlock BatchedTinted_USE_PALETTE_Blocks constexpr -
ShaderCompiler::
TextureBinding BatchedTinted_USE_PALETTE_Textures constexpr -
ShaderCompiler::
ProgramVariant BatchedTinted_Variants constexpr -
ShaderCompiler::
Program BatchedTinted constexpr