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ShaderCompiler::ProgramVariant struct
#include <ders/Generated/ShaderCompilerTypes.h>

Contents

  • Reference
    • Public variables

Public variables

const char* Name
const char* Defines
const char* VsSource
const char* FsSource
std::size_t UniformCount
const Uniform* Uniforms
std::size_t BlockCount
const UniformBlock* Blocks
std::size_t TextureCount
const TextureBinding* Textures
std::size_t AttributeCount
const Attribute* Attributes
const char* VsSource100
const char* FsSource100
const char* HlslVsSource
const char* HlslFsSource
const std::uint32_t* VkVsSpirv
std::size_t VkVsSpirvSize
const std::uint32_t* VkFsSpirv
std::size_t VkFsSpirvSize
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