file
Texture.h
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
Classes
- class nCine::Texture
- Texture.
Enums
- enum class SamplerFilter { Unknown, Nearest, Linear, NearestMipmapNearest, LinearMipmapNearest, NearestMipmapLinear, LinearMipmapLinear }
- Texture filtering modes.
- enum class SamplerWrapping { Unknown, ClampToEdge, MirroredRepeat, Repeat }
- Texture wrap modes.