RsxRenderTarget.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::RSX
- PlayStation 3 backend driving the RSX through libgcm natively, selected by
WITH_RHI_RSX.
Classes
- class nCine::RHI::RSX::RsxRenderbuffer
- Renderbuffer stub of the RSX backend (aliased as
RHI::Renderbuffer). - class nCine::RHI::RSX::RsxFramebuffer
- Framebuffer stub of the RSX backend (aliased as
RHI::Framebuffer). - class nCine::RHI::RSX::RsxRenderTarget
- Off-screen render target of the RSX backend (aliased as
RHI::RenderTarget).