RenderBuffersManager.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
Classes
- class nCine::RenderBuffersManager
- Suballocates vertex, index and uniform data from a pool of OpenGL buffer objects.
- struct nCine::RenderBuffersManager::BufferSpecifications
- Configuration of a buffer object for a given type.
- struct nCine::RenderBuffersManager::Parameters
- Result of a memory request, locating a sub-range within a buffer object.