nCine/Graphics/RenderBuffersManager.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.

Classes

class nCine::RenderBuffersManager
Suballocates vertex, index and uniform data from a pool of OpenGL buffer objects.
struct nCine::RenderBuffersManager::BufferSpecifications
Configuration of a buffer object for a given type.
struct nCine::RenderBuffersManager::Parameters
Result of a memory request, locating a sub-range within a buffer object.