nCine/Graphics/RHI/GS/GsUniformCache.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::GS
PlayStation 2 fixed-function Graphics Synthesizer backend, selected by WITH_RHI_GS.

Classes

class nCine::RHI::GS::GsUniformCache
Caches the host-side value of a single uniform (aliased as RHI::UniformCache).
class nCine::RHI::GS::GsUniformBlockCache
Caches the contents of a uniform block (aliased as RHI::UniformBlockCache).