nCine/Graphics/RHI/GS/GsDevice.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::GS
PlayStation 2 fixed-function Graphics Synthesizer backend, selected by WITH_RHI_GS.

Classes

class nCine::RHI::GS::GsDevice
Pipeline-state and draw-call facade of the GS backend (aliased as RHI::Device).
struct nCine::RHI::GS::GsDevice::ScissorState
struct nCine::RHI::GS::GsDevice::BlendingState
struct nCine::RHI::GS::GsDevice::DepthTestState
struct nCine::RHI::GS::GsDevice::CullFaceState