Jazz2::Tiles::LayerTile struct

Represents a single tile in a tile map layer.

Public variables

std::int32_t TileID
Tile ID.
std::uint16_t TileParams
Tile parameters.
LayerTileFlags Flags
Tile flags.
std::uint8_t Alpha
Tile transparency.
SuspendType HasSuspendType
Suspend type of tile.
TileDestructType DestructType
Destruct type of tile.
std::int32_t DestructAnimation
Animation ID for destructible tile.
std::int32_t DestructFrameIndex
Denotes the specific frame from the above animation that is currently active — Collapsible: Delay ("wait" parameter); Trigger: Trigger ID.